But Kirby's first 3DS outing is a delight set apart from previous entries, brimming with an infectious confidence that makes its tried-and-true platforming feel remarkably refreshing. You can never go wrong playing a Kirby game they're such straightforward, breezy adventures that are more likely to charm you with their adorable cast of characters than anything else. Gabe Gurwin Kirby: Triple Deluxe Kirby: Triple Deluxe (2014) Nintendo seems intent on reinventing the wheel every time it makes a Star Fox game, but simply making what was already there even better seems to be the wiser move. It's the sort of subtle improvement that the game needed, rather than a drastic overhaul that would lead to something like Star Fox Zero. Explosions look more real, space looks more vast and mysterious, and battles feel more intense. Who would have thought that a remake of a Nintendo 64 game could make such good use of 3D? Star Fox 64 3D certainly benefited from its perspective, as the space shooter constantly has objects and enemies coming directly toward the screen, but these all pop even more in 3D. Gabe Gurwin Star Fox 64 3D Star Fox 64 3D (2011) On Wii U and Switch, Super Mario 3D World certainly improves some things, including larger courses, but the most important Mario mechanic-jumping-can't touch its 3DS predecessor. It challenged you to master your environmental awareness, making each jump from one place to the next utterly thrilling. The level design took advantage of this gifted superpower by creating obstacles and hazards that toyed with your senses. Gauging the perfect jump across a gap in front of you in a standard platformer is often left to your own limited senses, but with the 3D slider cranked up in Super Mario 3D Land, these sorts of jumps became that much easier to manage. One of the first must-have games for 3DS, Super Mario 3D Land finally solved one of 3D platformers' biggest hurdle: lack of depth perception. More specifically, the lack of 3D in its successor, Super Mario 3D World, is the reason for it. Super Mario 3D Land is the reason we decided to round up this game list. Super Mario 3D Land Super Mario 3D Land (2011) Below we discuss why they're still worth picking up or digging out of storage if you've retired the system in favor of the latest offerings. With that said, we've compiled the games that made the best use of 3D to commemorate the 3DS' 10th anniversary. It's a shame that Nintendo stopped emphasizing 3DS' stereoscopic 3D functionality because it was notably unique and awe-inspiring, following closely in step with the company's always forward-thinking philosophy to expand the way we think about and play games. In the best cases, the 3D even made the game more fun to play, and it's no surprise that Nintendo developed most of those examples in-house earlier on in the handheld's lifespan.
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These games didn't rely on 3D as a gimmick but instead included it to add a greater sense of space and texture to the world. In fact, a few of them used it so well that it makes 3D sorely missed on the Switch. Nintendo eventually even released its 2DS lineup that omitted the feature entirely, but many games were better with it enabled. But the 3DS' namesake-its glasses-free 3D technology-hasn't been utilized by other traditional systems, and it remains one of the most underappreciated and underused features in gaming history.Ĭonsumers didn't universally accept the feature, and many actually turned down the slider on the 3DS. In numerous ways, the Switch is a far superior piece of gaming hardware, with a capacitive screen instead of a resistive one, along with more obvious improvements like the higher processing power and visual resolution. The 3DS was mostly sunset shortly after the Nintendo Switch began gaining traction.